Software engineering for interactive systems

Botero Tech builds interactive technology, games, and digital experiences with a strong technical foundation and a creative edge.

We design and develop high-quality software products where graphics, performance, tools, and user experience must work together with precision.

About Botero Tech

Engineering for difficult technical challenges.

Botero Tech develops software solutions that combine computer graphics, multimedia, interactive technologies, game development, rendering, technical tools, and custom engineering.

Our work focuses on systems where quality matters: performance-sensitive products, visual computing, production tools, technical pipelines, and user-facing experiences that need a solid foundation.

Technical clarity Reliable architecture Crafted interfaces Long-term thinking

Services

Specialized engineering capabilities.

Computer Graphics

  • Rendering
  • Graphics Programming
  • Visualization
  • GPU Technologies

Game Development

  • Gameplay Systems
  • Engine Programming
  • Technical Design
  • Optimization

Multimedia Solutions

  • Interactive Experiences
  • Visualization
  • Custom Applications

Technical Consulting

  • Architecture
  • Performance
  • Rendering Pipelines
  • Graphics Optimization

Featured Projects

Work shaped by graphics, tools, and product engineering.

Ponshot character selector screenshot

Ponshot

Current flagship project focused on interactive technology, polished gameplay, and production-quality systems.

Visit Project
Battle Road Digital virtual globe technology screenshot

Battle Road Digital

Implemented the technological foundation for rendering and interacting with a virtual globe.

  • Geographic & Cartesian coordinate systems
  • Globe rendering
  • Dynamic LOD
  • Terrain displacement
  • Camera controls
  • Gameplay queries
Vultures Level Editor transform gizmo screenshot

Vultures Level Editor

A production editor for creating, manipulating, and refining level content with technical precision.

  • Camera system
  • Gizmo transformations
  • Surface snapping
  • Object drawer
  • Undo / Redo
Datasmith Blender Plugin Blender and Unreal Engine workflow screenshot

Datasmith Blender Plugin

A Blender plugin pipeline for Datasmith workflows and Unreal Engine interoperability.

  • Datasmith import/export
  • Unreal integration
  • Materials
  • Cameras
  • Lights
  • Animations
  • Instanced meshes

Technologies

Tools selected for demanding production work.

Languages

CC#C++GLSL

Graphics APIs

OpenGLVulkan

Game Engines

Unreal EngineUnityGodot

Tools

Visual StudioRenderDocSDL

Leadership

Meet the Leadership

Andrés Botero

CEO · Graphics Programmer · Technical Director

Andrés leads technical direction with a focus on solving complex engineering problems, graphics programming, efficient software architecture, and user-focused product development.

Sandra Castro Pinzón

Business Development · Game Producer

Sandra connects technology with business opportunities through international business development, partnerships, production, game publishing, and project management.

Contact

Start a serious technical conversation.

Tell us about the product, tool, game, or technical challenge you want to build. We will help you define the technical path and move with precision.

contact@botero.tech

Schedule a Meeting

Choose a time that works for you and tell us what you want to build.

Schedule a Meeting